MaxMSP Workshop: SYNTHESIZE, CONTROL, INTERACT.
Sat, Apr 18, 2015 at 1pm
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The workshop will be a two-hour guided tour through software synth development, interface mapping, and alternative control strategies for live performance using Max7. Given the variety of sound synthesis techniques and hardware controllers available to musicians these days, possibilities abound for creating unique realtime music performance systems. As an environment for graphical audio programming, Max allows us to take full advantage of digital sound: namely, the division between control and synthesis. Workshop participants will be instructed in the creation of polyphonic digital synthesis instruments, and making those instruments available and flexible to realtime control. But synthesis is only the first step. Participants will also learn to connect and map control data from external physical devices (hardware interfaces) to sound synthesis parameters. Demonstrations showing how to use a Microsoft Kinect motion sensor, a DIY knob/sonar-sensor box, and even simple microphone audio input to control synthesis instruments will give participants a toolset for designing their own realtime performance systems. All workshop participants will be given the open-source Max patches used for demonstrations, without additional charge.
String Physical Modeling, Sample-Based Synthesis, Polyphonic Voicing, Non-intuitive Mapping Strategies, MS Kinect control data, Data Scaling, Pitch-Tracking, and Onset-Detection.
Sean Peuquet is a composer and installation artist based in Denver. He has worked and studied in the field of electronic music for over a decade and his work is played and exhibited both nationally and internationally at venues such as SEAMUS National Conference, Electronic Music Midwest Festival, New York City Electroacoustic Music Festival, International Computer Music Conference, SCI National Conference, Toronto Electroacoustic Symposium, Chosen Vale International Trumpet Seminar, Boston CyberArts Festival, and the Dartmouth Festival of New Musics, among other spots. He earned his Ph.D. in Music Composition from the University of Florida and recently completed a two-year visiting professorship in Digital Arts at Stetson University. His art and research focuses on simple (often algorithmic) changes of appearance that result in retroactively reevaluating what a work is, given the limitations of momentary and situated perspective. More info is available at: http://seanpeuquet.com.